//----------------------------------------+---------------------------------------- // Ping.cs - Ping utility written in C# and .Net similar to the classic Ping.exe // // Copyright© 2002, Christopher G. Lewis - HTTP://www.ChristopherLewis.com // // Supports // -t Ping the specified host until stopped. // -a Resolve addresses to hostnames. // -n count Number of echo requests to send. // -l size Send buffer size. // -w timeout Timeout in milliseconds to wait for each reply. // // Added code to reports ping stats. // // // Original version of this code by Lance Olson of MSDN Magazine // http://msdn.microsoft.com/msdnmag/issues/01/02/netpeers/netpeers.asp // and Peter A. Bromberg, Ph.D. ( pbromberg@yahoo.com) made it a web service // acording to http://www.eggheadcafe.com/articles/20020209.asp // //----------------------------------------+---------------------------------------- using System; using System.Net; using System.Net.Sockets; namespace Ping { /// /// The Main Ping Class /// class Ping { //Declare some Constant Variables const int SOCKET_ERROR = -1; const int ICMP_ECHO = 8; /// /// The Starting Point of the Class /// It Takes the Hostname parameter /// public static void Main(string[] args) { string strHostToPing = ""; bool bLoop = false; bool bAddressResolve = false; int iBytes = 32; uint lngCount = 4; uint lngTimeout = 1000; if(args.Length == 0) { //If user did not enter any Parameter inform him Console.WriteLine("Usage: Ping [-t] [-a] [-l size] [-n count] [-w timeout] ") ; Console.WriteLine(" The name of the Host who you want to ping"); Console.WriteLine("Options:"); Console.WriteLine(" -t Ping the specified host until stopped.") ; Console.WriteLine(" -a Resolve addresses to hostnames.") ; Console.WriteLine(" -n count Number of echo requests to send.") ; Console.WriteLine(" -l size Send buffer size.") ; Console.WriteLine(" -w timeout Timeout in milliseconds to wait for each reply."); return; } for (int iCount=0; iCount < args.Length; iCount++) { string temp = args[iCount]; switch (temp.ToLower()) { case "-t": bLoop = true; break; case "-a": bAddressResolve = true; break; case "-l": iCount++; try { //Next arg s/b an int iBytes = Int32.Parse(args[iCount]); if (iBytes < 0 | iBytes > 65500) { Console.WriteLine("Bad value for option -l, valid range is from 0 to 65500."); return; } } catch { Console.WriteLine("Bad value for option -l, valid range is from 0 to 65500."); return; } break; case "-n": iCount++; try { //Next arg s/b an int lngCount = UInt32.Parse(args[iCount]); if (lngCount < 0 | lngCount > UInt32.MaxValue) { Console.WriteLine("Bad value for option -n, valid range is from 0 to {0}.",UInt32.MaxValue); return; } } catch { Console.WriteLine("Bad value for option -n, valid range is from 0 to {0}.",UInt32.MaxValue); return; } break; case "-w": iCount++; try { //Next arg s/b an int lngTimeout = UInt32.Parse(args[iCount]); if (lngTimeout < 1 | lngTimeout > UInt32.MaxValue) { Console.WriteLine("Bad value for option -w, valid range is from 1 to {0}.",UInt32.MaxValue); return; } } catch { Console.WriteLine("Bad value for option -w, valid range is from 1 to {0}.",UInt32.MaxValue); return; } break; default: strHostToPing = temp; break; } } //Check for continuous if (bLoop) lngCount = 0; //Do the ping PingHost(strHostToPing, iBytes, lngCount, lngTimeout ); } /// /// This method takes the "hostname" of the server /// and then it ping's it and shows the response time /// public static void PingHost(string strPingHost, int iPingBytes, uint lngPingCount, uint lngPingTimeout) { const int MAX_PACKET_SIZE = 65535; //Declare the IPHostEntry IPHostEntry PingTarget, PingSource; int iBytesReceived = 0; int dwStart = 0, dwStop = 0; uint iLoop = 0; bool bContinuous = false; // Get the server endpoint try { PingTarget = Dns.GetHostByName(strPingHost); } catch(Exception) { Console.WriteLine("Unkown host {0}" , strPingHost); // fail return; } // Convert the server IP_EndPoint to an EndPoint IPEndPoint ipepServer = new IPEndPoint(PingTarget.AddressList[0],0); EndPoint epServer = (ipepServer); // Set the receiving endpoint to the client machine PingSource = Dns.GetHostByName(Dns.GetHostName()); IPEndPoint ipEndPointFrom = new IPEndPoint(PingSource.AddressList[0],0); EndPoint EndPointFrom = (ipEndPointFrom); int iPacketSize = 0; IcmpPacket PingPacket = new IcmpPacket(); // Construct the packet to send PingPacket.Type = ICMP_ECHO; //8 PingPacket.SubCode = 0; PingPacket.CheckSum = UInt16.Parse("0"); PingPacket.Identifier = UInt16.Parse("45"); PingPacket.SequenceNumber = UInt16.Parse("0"); PingPacket.Data = new Byte[iPingBytes]; //Initialize the Packet.Data for (int iCount = 0; iCount < iPingBytes; iCount++) { PingPacket.Data[iCount] = (byte)'#'; } //Variable to hold the total Packet size iPacketSize = iPingBytes + 8; byte [] bytPktBuffer = new byte[iPacketSize]; int iResult = 0; //Call a Method Serialize which counts //The total number of Bytes in the Packet iResult = Serialize(PingPacket, bytPktBuffer, iPacketSize, iPingBytes ); //Error in Packet Size if( iResult == -1 ) { Console.WriteLine("Error in Making Packet"); return; } /* now get this critter into a ushort array */ ushort [] cksum_buffer = new ushort[Convert.ToInt32( Math.Ceiling( Convert.ToDouble(iResult) / 2))]; //Code to initialize the ushort array int icmp_header_buffer_index = 0; for( int iCount = 0; iCount < cksum_buffer.Length; iCount++ ) { cksum_buffer[iCount] = BitConverter.ToUInt16(bytPktBuffer, icmp_header_buffer_index); icmp_header_buffer_index += 2; } //Call a method which will return a checksum //Save the checksum to the Packet PingPacket.CheckSum = CheckSum(cksum_buffer); // Now that we have the checksum, serialize the packet again byte [] byteSendBuffer = new byte[ iPacketSize ]; //again check the PingPacket size iResult = Serialize(PingPacket, byteSendBuffer, iPacketSize, iPingBytes ); //if there is a error report it if( iResult == -1 ) { Console.WriteLine("Error in Making Packet"); return; } Console.WriteLine("\nPinging {0} [{1}] with {2} bytes of data:\n", strPingHost, ipepServer.Address.ToString(), iPingBytes); //check for continuous if (lngPingCount == 0) bContinuous = true; //Loop the ping long lngPacketsSent = 0, lngPacketsReceived = 0, lngTotalTransmitTime = 0; int iMinTransmitTime = int.MaxValue, iMaxTransmitTime = int.MinValue; do { bool bReceived = false ; //Initialize a Socket of the Type ICMP Socket PingSocket = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp); //Set socket timeout, but this doesn't seem to work... PingSocket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, (int) lngPingTimeout); PingSocket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, (int) lngPingTimeout); // Initialize the buffers. The receive buffer is the size of the // ICMP header plus the IP header (20 bytes) byte [] ReceiveBuffer = new byte [MAX_PACKET_SIZE]; dwStart = System.Environment.TickCount; // Start timing //Gather stats lngPacketsSent ++; //send the Pack over the socket iResult = PingSocket.SendTo(byteSendBuffer, iPacketSize, SocketFlags.None , epServer); if ((iResult) == SOCKET_ERROR) { Console.WriteLine("Socket Error cannot Send Packet"); } //Receive the bytes iBytesReceived = 0; //loop while waiting checking the time of the server responding while(!bReceived) { try { iBytesReceived = PingSocket.ReceiveFrom(ReceiveBuffer, MAX_PACKET_SIZE, SocketFlags.None, ref EndPointFrom); } catch //(Exception e) { //Console.WriteLine ("Request timed out. \n{0}", e.Message); Console.WriteLine ("Request timed out. \n"); bReceived = false; break; } if (iBytesReceived == SOCKET_ERROR) { Console.WriteLine("Host not Responding") ; bReceived = false; break; } else if (iBytesReceived > 0) { bReceived = true; dwStop = System.Environment.TickCount - dwStart; // stop timing //Check for timeout if ( dwStop > lngPingTimeout) { Console.WriteLine ("Request timed out."); bReceived = false; System.Threading.Thread.Sleep(System.TimeSpan.FromMilliseconds(1000)); break; } if (dwStop < 10) { Console.WriteLine("Reply from {0}: bytes: {1} time:<10ms", ipepServer.Address.ToString(), iBytesReceived - 28); } else { Console.WriteLine("Reply from {0}: bytes: {1} time: {2}ms", ipepServer.Address.ToString(), iBytesReceived - 28, dwStop); } break; } }//while //Gather stats if (bReceived) { lngPacketsReceived++; lngTotalTransmitTime += dwStop; if (dwStop > iMaxTransmitTime) iMaxTransmitTime = dwStop; if (dwStop < iMinTransmitTime) iMinTransmitTime = dwStop; } iLoop++; if (bReceived & (bContinuous | (iLoop < lngPingCount))) //not last ping { System.Threading.Thread.Sleep(System.TimeSpan.FromMilliseconds(1000)); } //close the socket PingSocket.Shutdown(SocketShutdown.Both); PingSocket.Close(); } while (bContinuous | (iLoop < lngPingCount)); //Do //Report stats Console.WriteLine("\nPing statistics for {0}", ipepServer.Address.ToString()); if (lngPacketsSent == 0) { Console.WriteLine(" Packets: Sent = {0}, Received = {1}, Lost = {2} ({3}% loss),", lngPacketsSent, lngPacketsReceived, lngPacketsSent-lngPacketsReceived, 0 ); } else { Console.WriteLine(" Packets: Sent = {0}, Received = {1}, Lost = {2} ({3}% loss),", lngPacketsSent, lngPacketsReceived, lngPacketsSent-lngPacketsReceived, ((double) (lngPacketsSent-lngPacketsReceived)/lngPacketsSent)* 100 ); } Console.WriteLine("Approximate round trip times in milli-seconds:"); if (lngPacketsReceived == 0) { Console.WriteLine(" Minimum = {0}ms, Maximum = {1}ms, Average = {2}ms", 0, 0, 0 ); } else { Console.WriteLine(" Minimum = {0}ms, Maximum = {1}ms, Average = {2}ms", iMinTransmitTime, iMaxTransmitTime,(int) ((double) (lngTotalTransmitTime/lngPacketsReceived)) ); } return; } /// /// This method is used to get the Packet and calculates the total size /// of the Pack by converting it to byte array /// public static int Serialize(IcmpPacket ThisPacket, byte[] Buffer, int PacketSize, int PingData ) { int cbReturn = 0; // serialize the struct into the array int iIndex = 0; byte [] b_type = new byte[1]; b_type[0] = ThisPacket.Type; byte [] b_code = new byte[1]; b_code[0] = ThisPacket.SubCode; byte [] b_cksum = BitConverter.GetBytes(ThisPacket.CheckSum); byte [] b_id = BitConverter.GetBytes(ThisPacket.Identifier); byte [] b_seq = BitConverter.GetBytes(ThisPacket.SequenceNumber); // Console.WriteLine("Serialize type "); Array.Copy( b_type, 0, Buffer, iIndex, b_type.Length ); iIndex += b_type.Length; // Console.WriteLine("Serialize code "); Array.Copy( b_code, 0, Buffer, iIndex, b_code.Length ); iIndex += b_code.Length; // Console.WriteLine("Serialize cksum "); Array.Copy( b_cksum, 0, Buffer, iIndex, b_cksum.Length ); iIndex += b_cksum.Length; // Console.WriteLine("Serialize id "); Array.Copy( b_id, 0, Buffer, iIndex, b_id.Length ); iIndex += b_id.Length; Array.Copy( b_seq, 0, Buffer, iIndex, b_seq.Length ); iIndex += b_seq.Length; // copy the data Array.Copy( ThisPacket.Data, 0, Buffer, iIndex, PingData ); iIndex += PingData; if( iIndex != PacketSize/* sizeof(IcmpPacket) */) { cbReturn = -1; return cbReturn; } cbReturn = iIndex; return cbReturn; } /// /// Checksum - /// Algorithm to create a checksup for a buffer /// public static ushort CheckSum( ushort[] BufferToChecksum ) { int iCheckSum = 0; for (uint iCount = 0; iCount < BufferToChecksum.Length; iCount++) { iCheckSum += Convert.ToInt32( BufferToChecksum[iCount] ); } iCheckSum = (iCheckSum >> 16) + (iCheckSum & 0xffff); iCheckSum += (iCheckSum >> 16); return (ushort)(~iCheckSum); } /// /// Class that holds the Pack information /// public class IcmpPacket { public byte Type; // type of message public byte SubCode; // type of sub code public ushort CheckSum; // ones complement checksum of struct public ushort Identifier; // identifier public ushort SequenceNumber; // sequence number public byte[] Data; // byte array of data } // class IcmpPacket } // class ping }