C# Structs – Introduction
A Struct is very similar to a Class, however whereas a Class is a reference type a Struct is a value type. Also, Classes support inheritance whereas Structs do not.
In practice Structs are a lightweight class which are often used for numeric types. As they are a value type, each instance does not require instantiation of an object on the heap.
Structs must has parameters in the constructor but cannot have a finalizer or virtual members. Instantiating a constructor can be done without providing parameters which just sets them to zero.
Example:
//Struct Example:
public struct Bmindex
{
double height, weight;
public Point (double height, double weight) {this.height = height; this.weight = weight;}
}
...
Bmindex p1 = new Bmindex (); // p1.height and p1.weight will be 0
Bmindex p2 = new Bmindex (1.8, 78); // p1.height = 1.8 p1.weight = 78












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